﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ProjetS5
{
    public class DB_Vendor : DB_NonPlayableCharacter
    {
        public DB_Vendor() : base() { }

        /// <summary>
        /// Indicate if the vendor can repair itemsa.
        /// </summary>
        public bool IsReparator { get; set; }

        /// <summary>
        /// The itemsa the vendor sells and the price.
        /// </summary>
        public Dictionary<ProjetS5.DB_Item, int> Sell { get; set; }
    }
}
